Classic Programming vs. Machine Learning
In traditional programming, you provide data + program → output. In machine learning, you flip the flow: you provide data + output → program. The learned “program” (model) can then take new data and generate predictions — a process known as testing.
Minimax Algorithm & Checkers
The minimax algorithm was one of the earliest AI algorithms used in games like checkers. It famously beat the world’s best checkers player before he passed away by cancer — a milestone in demonstrating AI’s strategic capabilities.
AI vs. ML: Bottom-Up vs. Top-Down
Machine Learning (ML) builds intelligence from the bottom up, using statistics, logic, and optimization. In contrast, traditional AI aimed for a top-down approach — trying to directly simulate the human brain’s reasoning.
IBM & Backgammon (1994)
One of the first major ML gaming successes was IBM’s backgammon AI. It used a neural network trained by self-play, continuously improving by playing millions of games against itself — and eventually beating the world champion.
Chess Breakthrough
Building on its backgammon success, IBM applied similar ML techniques to chess — achieving world-class performance and paving the way for today’s AI milestones like AlphaGo.
✨ Key Idea:
AI and ML have evolved from handcrafted rules and logic to powerful models that learn from data. From checkers and chess to today’s deep neural networks, the journey shows how data-driven learning keeps pushing the limits of what machines can do.